![]() FS 19 Other Mods are one of the greatest upgrades and can make your game unique. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. If you notice any mistake, please let us know.įinding a game interesting after investing 300 hours into it can become a bit challenging. This content was uploaded by website visitors. – Fix for causing error: “/specializations/a(680) : attempt to compare number with nil”. ![]() – Attempt at obstacle/collision detection – “Quick-tap” keys activation threshold changed to ‘0.3 second’ (was previously ‘150 ms’) – Removed superfluous ‘title’ and ‘description’ XML-tags from ModDesc.XML, for languages that are not shown in (the in-game) ModHub anyway. – Reduced ‘is blocked’-notifications, when obstacle/collision is detected. – Fix/work-around for making a follower-combine NOT stop at headlands/turning, due to its cutter detecting ‘no more crops’ to harvest. ![]() Player must issue another ‘Follow Me’-input-action to vehicle for displaying HUD-text again. – Fixed minor error in FollowMe, caused by game patch 1.5.1.0 – When FollowMe is active, it is not possible to control attached equipment With “Follow Me” you can (though not backwards driving). Ever wanted to have some vehicles follow you around the map? ![]()
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